Adventure Forward 3: Crown of Shadows

'''Note: Do not make a talk page or a discussion page about this page trying to say that the game is good, since the game was met with mixed reception, and a grand majority of the users who went in-depth about the game mostly gave the game an average or a negative score. Expect a reminder if you attempt to ignore this message and argue anyway.'''

'''Note 2: This article isn't meant to be a hate page towards Rovers and/or the game itself. This page is just criticizing the demo as well, not the full game. If it was a hate page, then pointers such as W2-W9 not being available would be there, but since that this was a demo, that isn't going to happen. The previous games would also be on this wiki as well if this was a hate page, and there would be no redeeming qualities at all if this was a hate page in any sort of way. This game couldn't go on Perfection Roblox Games Wiki, otherwise the rules and guidelines would be broken, since bad qualities can't outnumber good qualities. This page is meant to discuss the flaws of the game, and isn't meant to offend anyone who likes the game. If the rest of the worlds of the game manage to improve throughout the game, then a page for this game will be made on Perfection Roblox Games Wiki as well. The main reason as to why this page is on this wiki is because that other users who went in-depth about the game mostly gave the game a mixed or negative score. If the opinion on this game was more rare and not 50/50, then this game wouldn't be on either wiki. I hope that I've made it clear now, and thanks.'''

'''Note 3: Attempting to vandalize this article will get your account terminated off Miraheze. Read the Rules and Guidelines of this wiki first if you want more information on this.'''

Note 4: Some of the bad qualities might be off due to memory, so if any of these bad qualities are from incorrect memory, please contact the owner of this article please.

Adventure Forward 3: Crown of Shadows is a Roblox adventure game created by SirRovers and a few other developers. It is the third main entry in the Adventure Forward series, and the first main Adventure Forward game to not be made by Explode1.

Story
The game takes place after the first two games, Adventure Forward 1: Star Savior and Adventure Forward 2: Points of Conflict, where after a few years after Celesteal's defeat and Stratosfear's freedom, all of a sudden, Voixer randomly returns after a permanent death from Adventure Forward 2: Points of Conflict as Anshine and Stratosfear walk down the Hall of Memories, and attempts to take over the world, and it's up to the player to stop Voixer from his diabolical schemes.

Why It's A Crown Of A Mess
'''Note: As stated earlier, do not make a talk page or a discussion page about this page trying to say that the game is good, since the game was met with mixed reception, and a grand majority of the users who went in-depth about the game mostly gave the game an average or a negative score. Expect a reminder if you attempt to ignore this message and argue anyway.'''

'''Note 2: As stated earlier, this article isn't meant to be a hate page towards Rovers and/or the game itself. This page is just criticizing the demo as well, not the full game. If it was a hate page, then pointers such as W2-W9 not being available would be there, but since that this was a demo, that isn't going to happen. The previous games would also be on this wiki as well if this was a hate page, and there would be no redeeming qualities at all if this was a hate page in any sort of way. This game couldn't go on Perfection Roblox Games Wiki, otherwise the rules and guidelines would be broken, since bad qualities can't outnumber good qualities. This page is meant to discuss the flaws of the game, and isn't meant to offend anyone who likes the game. If the rest of the worlds of the game manage to improve throughout the game, then a page for this game will be made on Perfection Roblox Games Wiki as well. The main reason as to why this page is on this wiki is because that other users who went in-depth about the game mostly gave the game a mixed or negative score. If the opinion on this game was more rare and not 50/50, then this game wouldn't be on either wiki. I hope that I've made it clear now, and thanks.'''

'''Note 3: As stated earlier, attempting to vandalize this article will get your account terminated off Miraheze. Read the Rules and Guidelines of this wiki first if you want more information on this.'''

Note 4: As stated earlier, some of the bad qualities might be off due to memory, so if any of these bad qualities are from incorrect memory, please contact the owner of this article please.


 * 1) The thumbnail is very bland, as all that it shows is the main game title, Adventure Forward 3: Crown of Shadows, with a purple and broken version of Celesteal's symbol behind the main game title, along with a crown that looks more like spikes above the 3. To make matters even worse, unlike Adventure Forward 1: Star Savior and Adventure Forward 2: Points of Conflict where it shows a few characters such as the Mayor and Anshine, but this game on the other hand has nothing special happening on the thumbnail.
 * 2) In earlier versions of the game, there was a plot hole. In Adventure Forward 2: Points of Conflict, Voixer permanently died in the post-game mission, yet in this game, he returned randomly without any explanation as to why he came back.
 * 3) The plot is once again your generic "Oh no, an evil guy has taken over your home, now you must stop him", and to make matters even worse, Adventure Forward 1: Star Savior game was not only seven years old before the demo of this game even released, but Adventure Forward 2: Points of Conflict was three years old by the time that the demo that the demo of this game released, with both games sharing identical plots, and to make things far worse, other Roblox adventure series such as Roblox Adventure, A ROBLOX Quest, Legoblock Adventure, The Day The Noobs Took Over Roblox, and Max Adventure were already 12, 11, and 9 years old, and those Roblox adventure series' shared identical plots as well.
 * 4) The animation is very strange, and sometimes, the limbs for a few of the characters detach from their bodies, and the limbs also move awkwardly and unrealistically.
 * 5) There are now loading screens throughout the game now, which is something that Adventure Forward 1: Star Savior lacked, and sometimes, they can take around one minute to get through, which damages the pacing of the game, and Adventure Forward 2: Points of Conflict might have had loading screens as well, but that game's loading screens only took around 2-10 seconds to finish.
 * 6) The gameplay somehow manages to be even worse than Adventure Forward 1: Star Savior's gameplay, and is cluttered with walking, and the same exact and identical jumping as well, and it gets boring after a little while, and a few mechanics such as the bomb mechanic actually damage the pacing of the game, and it doesn't help that some other bad qualities listed later make this flaw even worse.
 * 7) The music has trouble to just play normally sometimes, since the music might randomly cut off and loop back to the beginning of the song sometimes, and  the music might just completely stop sometimes.
 * 8) The game is extremely laggy and even on some more newer devices such as a Windows 10 suffer from lag too, and unlike Adventure Forward : Star Savior or Adventure Forward 2: Points of Conflict where sometimes, the player might need to lower their graphics level down to 9 or 8, this game on the other hand might require some players to lower their graphics level down to as far as levels 6 or 5 instead, which does slightly damage the pacing of the game a bit, along with the visuals as well of course.
 * 9) The camera isn't allowed to be zoomed out far enough to see a majority of the worlds such as Tick Tock Garden, which can often lead to some very confusing navigation.
 * 10) The control scheme feels useless, since unlike Adventure Forward 3: Vain Revival where there are multiple moves that the player could pull off such as a dive and a long jump and where that game is designed around those moves, this game however only has a roll that is mainly only used around three times throughout Tick Tock Garden, and it doesn't even feel like the game was designed around the rolling mechanic, since there are only around three moments where the player must use the roll in order to get closer to a Star.
 * 11) This game tries extremely hard to be edgy, and it also tries to be the edgiest game in the Adventure Forward series, since that the edginess starts as early as the introduction sequence with the darker colors, darker character details, and the slightly edgier story.
 * 12) The first world, Tick Tock Garden kind of feels like a much weaker version of Whistling Woods from Adventure Forward 1: Star Savior, since they both take place in identical locations, and while Whistling Woods didn't suffer from too many flaws, Tick Tock Garden suffers from multiple flaws such as the Bad Qualities listed below.
 * 13) Speaking about Tick Tock Garden, Tick Tock Garden is way too big, especially for a first world, and the camera doesn't zoom out enough to help see where the player is as stated earlier in WIS #9, and there isn't even a map to indicate where the player is, but even if there was a better camera or a map to help the player find their way throughout the world, the world is still way too big, especially for a first world once again.
 * 14) The game suffers from enemy starvation, since that there is only one enemy present in the first world, Tick Tock Garden, and the Bully Bots and   even the Bugs aren't present either, which is really odd considering that the player is a garden, and that bugs are often found in forests and grassy areas such as gardens. Even other adventure games that released earlier than this game such as A ROBLOX Quest: Bloxxy-Tooie and  Roblox Adventure 3: The Rise Of Nobeesi had a few enemies that not only felt like enemies, but actually tried to attack the player in some sort of way, such as by walking up to the player to reduce their health, or firing objects to hit the player.
 * 15) The enemy doesn't even feel like an enemy since all that they do is just stand in one spot trying to spot the player, and if they're in their sight, the player will die instantly.
 * 16) Speaking of enemies, at some point during Tick Tock Garden, there is a section where the same exact enemy is spammed throughout the castle. Scripting might not be the easiest thing on Roblox, but if they could script an entire and giant world, along with reviving the boss fights from Adventure Forward 2: Points of Conflict, then they can most certainly add at least one more enemy in Tick Tock Garden as well, so what was wrong with just making/adding a new enemy?
 * 17) The first boss fight in Tick Tock Garden is a very poor boss fight, since the game does not tell you what to do in order to defeat the boss, and most players claimed that it left them stuck on the boss fight figuring out how to hurt him for around 10 minutes, and to make matters even worse, once the player does figure out on how to damage the boss, the boss is extremely boring, since the player only dodges 2 different attacks, and the boss fight is cluttered with waiting to press the button in the middle of the arena to damage the boss when one of the hands of the clock lands on the lighted spot required to damage the boss.
 * 18) The game tries way too hard to appeal to a modern audience for no other reason than to appeal to Roblox rather than the original fans, since it just keeps on stepping in older tracks.

Redeeming Qualities

 * 1) When the introduction cutscene got redesigned, the plot hole was fixed, since that Voixer now explains on how he returned to life instead.
 * 2) The graphics are a great step up from the other Adventure Forward games, especially Adventure Forward 1: Star Savior, and have a lot of details put into them, such as having branches and leaves scattered across the first world, Tick Tock Garden.
 * 3) Despite the music having trouble playing as stated earlier in WIS #8, the soundtrack itself is pretty neat and catchy, and has a ton of Kirby songs put in throughout the soundtrack and has less edgier songs than Adventure Forward 2: Points of Conflict.
 * 4) A few of the mechanics from the previous two games such as the Dash Pepper were brought back for a few of the sections in the game such as the Dash Pepper' segment halfway through one of the Star paths in Tick Tock Garden'', despite being poorly executed.

Reception
Adventure Forward 3: Crown of Shadows met with mixed reception when the demo of the game released. While most fans that scratched the surface praised the game, other users that went in-depth about the game gave the game mostly average or negative scores.

Trivia

 * There was a demo of the game that released during late December of 2020 that is now closed.
 * There is an area in Tick Tock Garden where some fanart can be seen in a café.

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