Heroes of the Forest

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Heroes of the Forest is a Roblox adventure game created by theo_owlman and bluecap. Players go on an adventure to stop the evil SECRET from taking over Misty Forest.

Story
The game takes place after the events of the first hero's sacrifice to stop SECRET from corrupting forest, however, SECRET has now avenged himself after 100 years due to a promise that he had made with the first hero and it's up to the player to stop him from corrupting the forest once and for all.

Note to myself: Remember to talk about the useless move set and the overused and bland orbs.

List of Areas

 * Hubworld: Misty Outskirts
 * Checkpoint 0: The Beginning
 * Checkpoint 1: Campground
 * Checkpoint 2: Party
 * Checkpoint 4: Hallways
 * Checkpoint 5: Basement
 * Checkpoint 6: Exit
 * Checkpoint 7: Sewer
 * Checkpoint 8: Utopia
 * Checkpoint 9: Tower
 * Checkpoint 10: Finale

Why It's Garbage

 * 1) The idea of a villain wanting to take over a forest and the forest needing rescuing is a very strange take, as there are much better and stronger things that a powerful villain can take over, such as a powerful object to make them even stronger and/or even the world despite being an overused and generic idea as well, and the idea of needing to save a forest kind of makes the game sound more of like an educational game instead, which is ironic considering this game's take on a more darker toned platformer.
 * 2) The plot is just your generic "Oh no an evil guy has taken over your home, now you must stop him", and to make matters worse, the idea of a troubled forest needing saving is very strange as stated earlier, and to make matters even worse, there are older Roblox adventure game series that used similar plots as well such as Roblox Adventure, A ROBLOX Quest, and The Day the Noobs Took Over Roblox, and those series were already 12, 11, and 10 years old by the time that this game had started development.
 * 3) The game is a bit laggy at graphics 10, especially during the title screen, however, the lag does decrease a bit later on in the game.
 * 4) There are loading screens in the game now which damage the pacing of the game, however, the loading screens are there to reduce lag, so this is a little bit understandable.
 * 5) The gameplay is very boring, as almost the entire game is cluttered with identical jumping and walking, and while the game did get redesigned at some point so that there are more moving obstacles and buttons that open up certain pathways, the moving obstacles are not only spammed throughout the game as well and have identical designs with each other, and the buttons mostly just create more backtracking for the player, especially if they fail to get through one of the pathways in time that a button can temporarily open.
 * 6) When the player first joins, they can't tell if they've taken damage or not until they die once, which can lead to some really cheap deaths on multiple playthroughs.
 * 7) Checkpoints aren't very common through each area, and they tend to appear a bit over the halfway point of each stage, which would be fine if each of the areas weren't so long and cluttered with walking. The secret boss fight, Rylynnet, also lacks checkpoints as well, and the player has to restart the entire fight if they die once. This also leads to more artificial difficulty rather than balanced difficulty as well.
 * 8) The boss fights are extremely simple (Aside from Rylynnet), as the player can dodge each of the bosses' attacks by just running around aimlessly, and after a few seconds, the player is allowed to hit the boss instead, and the cycle just repeats until the boss is defeated, and the punishment for dying isn't very big either, since that the player will most likely respawn to where they left off in the boss fight.
 * 9) The game tries extremely hard to be edgy, with a few examples being that some of the boss fights such as Plague Moven have strange music playing, and some of the dialogue can get very cheesy as well, such as the beginning text of the introduction of the Mechaturtle boss fight.
 * 10) Missed Potential: Instead of after completing one or more areas and returning to Misty Outskirts to unlock a new area to progress further into the story, the player instead unlocks a new area after each area that they complete, which kind of makes the game feel more like an obby rather than an adventure game instead.
 * 11) SECRET is a very poor villain that suffers from multiple flaws that can be seen here:
 * 12) * SECRET as a name overall is an awful name for a villain and could have had a better name as well.
 * 13) * SECRET is represented as your common and generic "Complete Powerful Darkness Lord", and has nothing special about his personality, as all that he cares about is to take over the Misty Forest.
 * 14) * SECRET's design is extremely generic, as his design is just a pitch black Robloxian with red eyes.
 * 15) Some of the characters are useless to have, with most of their purposes being to just accompany the location that they can be found in, with the main location for these useless characters being Misty Outskirts, as there is a load of characters in the town that can't be seen anywhere else in the game, such as Ghost Girl, Nuke and Buke, and the Outskirts Trio.
 * 16) Players are unable to 100% the game without the use of Robux, as the The Gatekeeper's Toilet statue, along with the Bob and Nob statue, requires the player to buy two specific items.

Redeeming Qualities

 * 1) The thumbnail is kind of nice, as it shows five of the characters, (WHAT IS HER NAME), Moven, Turtle Man, Theo_owlman, and bluecap67, standing together with everyone except Turtle Man having uneasy faces, while the title of the game itself being shown at the top of the thumbnail with a nice font, along with a cool detail showing The Dark Heart covering the O in the word, Forest.
 * 2) There are multiple badges for the player to collect, with some of them being from progressing throughout the game, while some of the other badges can be obtained by finding a secret, such as The Gatekeepers Room and The Mysterious Portal.
 * 3) The graphics look pretty nice, as there are multiple materials used in the game such as grass and sand, and there are a few small details added in the game as well such as trees being in plenty of locations in the forest and even in areas that the player can't even see, and atomic waste cans being scattered across the Sewer.
 * 4) The soundtrack is neat for the most part, and while there are a few songs in the soundtrack that don't fit very well due to trying to be edgy, most of the songs do fit well with the levels that they belong too, whether if it's supposed to be relaxing, mysterious, or intense.
 * 5) As stated earlier, some portions of the game still get updated to be more entertaining, although they don't improve that much.
 * 6) There are multiple Statues for the player to collect, and a few of these are decently hidden as well, such as The Gatekeeper Statue.
 * 7) There are also a few secrets as well, such as an expired can of Bloxy Cola that will kill the player upon using it, and some of these secrets are also Star Statues as well.

Reception
The game was met with mixed reception and was praised for trying to be a dark-toned adventure but was criticized for being extremely edgy and for its very boring gameplay. The game currently has around 1,260 favorites, around 18,000 visits, and around 385 likes to around 50 dislikes.

Comments
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